Ammiraglio Beckett Cuor di Bronzo
Ammiraglio Beckett Cuor di Bronzo back
Click to flip the card
Ammiraglio Beckett Cuor di Bronzo

Creatura Leggendaria — Pirata Umano

Gli altri Pirati che controlli prendono +1/+1.
All'inizio della tua sottofase finale, prendi il controllo di un permanente non terra bersaglio controllato da un giocatore a cui è stato inflitto danno da combattimento da tre o più Pirati in questo turno.

3/3
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl historicbrawl alchemy paupercommander duel oldschool premodern
Rulings

In a Two-Headed Giant game, combat damage dealt by Pirates your teammate controls will count when checking for Admiral Beckett Brass’s ability.
In a multiplayer game, if a player leaves the game, all cards that player owns leave as well, and any effects that give the player control of permanents immediately end.
Admiral Beckett Brass’s triggered ability checks what happened earlier in the turn. It doesn’t care whether Admiral Beckett Brass was on the battlefield when those Pirates dealt combat damage, whether those creatures are still on the battlefield, or whether they’re still Pirates.
If more than one player was dealt combat damage by three Pirates, you target only one permanent. It may be controlled by either of those players.
If one Pirate deals combat damage multiple times, most likely because it has double strike, it counts as only one of the three Pirates for Admiral Beckett Brass’s triggered ability.
The control-change effect of Admiral Beckett Brass’s triggered ability lasts indefinitely. It doesn’t wear off during the cleanup step or when you lose control of Admiral Beckett Brass.
In a Two-Headed Giant game, combat damage dealt by Pirates your teammate controls will count when checking for Admiral Beckett Brass’s ability.
In a multiplayer game, if a player leaves the game, all cards that player owns leave as well, and any effects that give the player control of permanents immediately end.
Admiral Beckett Brass’s triggered ability checks what happened earlier in the turn. It doesn’t care whether Admiral Beckett Brass was on the battlefield when those Pirates dealt combat damage, whether those creatures are still on the battlefield, or whether they’re still Pirates.
If more than one player was dealt combat damage by three Pirates, you target only one permanent. It may be controlled by either of those players.
If one Pirate deals combat damage multiple times, most likely because it has double strike, it counts as only one of the three Pirates for Admiral Beckett Brass’s triggered ability.
The control-change effect of Admiral Beckett Brass’s triggered ability lasts indefinitely. It doesn’t wear off during the cleanup step or when you lose control of Admiral Beckett Brass.
Your collection? Your decks?
Want to manage your collection and/or create decks?
Value
0.37€


Related cards

Links
MCT tags