Ojer Pakpatiq, Epoca Profonda // Tempio della Ciclicità
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Creatura Leggendaria — Dio // Terra
Volare
Ogniqualvolta lanci una magia istantaneo dalla tua mano, ha ripresa. (Esiliala mentre si risolve. All'inizio del tuo prossimo mantenimento, puoi lanciarla dall'esilio senza pagare il suo costo di mana.)
Quando Ojer Pakpatiq muore, rimettilo sul campo di battaglia TAPpato e trasformato sotto il controllo del suo proprietario con tre segnalini tempo. // (Si trasforma da Ojer Pakpatiq, Epoca Profonda.)
: Aggiungi . Rimuovi un segnalino tempo dal Tempio della Ciclicità.
, : Trasforma il Tempio della Ciclicità. Attiva solo se non ha segnalini tempo e solo come una stregoneria.
Ogniqualvolta lanci una magia istantaneo dalla tua mano, ha ripresa. (Esiliala mentre si risolve. All'inizio del tuo prossimo mantenimento, puoi lanciarla dall'esilio senza pagare il suo costo di mana.)
Quando Ojer Pakpatiq muore, rimettilo sul campo di battaglia TAPpato e trasformato sotto il controllo del suo proprietario con tre segnalini tempo. // (Si trasforma da Ojer Pakpatiq, Epoca Profonda.)
: Aggiungi . Rimuovi un segnalino tempo dal Tempio della Ciclicità.
, : Trasforma il Tempio della Ciclicità. Attiva solo se non ha segnalini tempo e solo come una stregoneria.
4/3
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
historicbrawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
Casting the card again due to rebound's delayed triggered ability is optional. If you choose not to cast the card, or if you can't because an effect prohibits it, the card will stay exiled. You won't get another chance to cast it on a future turn. If you do cast the card, it's put into its owner's graveyard as normal once it resolves.
If a spell with rebound that you cast from your hand doesn't resolve for any reason, including being countered, that spell won't resolve and none of its effects will happen, including rebound. The spell will be put into its owner's graveyard and you won't get to cast it again on your next turn.
If a card that isn't a transforming double-faced card is a copy of Ojer Pakpatiq, Deepest Epoch, it won't return to the battlefield when it dies.
If a spell with rebound that you cast from your hand doesn't resolve for any reason, including being countered, that spell won't resolve and none of its effects will happen, including rebound. The spell will be put into its owner's graveyard and you won't get to cast it again on your next turn.
If a card that isn't a transforming double-faced card is a copy of Ojer Pakpatiq, Deepest Epoch, it won't return to the battlefield when it dies.
Rulings
Casting the card again due to rebound's delayed triggered ability is optional. If you choose not to cast the card, or if you can't because an effect prohibits it, the card will stay exiled. You won't get another chance to cast it on a future turn. If you do cast the card, it's put into its owner's graveyard as normal once it resolves.
If a spell with rebound that you cast from your hand doesn't resolve for any reason, including being countered, that spell won't resolve and none of its effects will happen, including rebound. The spell will be put into its owner's graveyard and you won't get to cast it again on your next turn.
If a card that isn't a transforming double-faced card is a copy of Ojer Pakpatiq, Deepest Epoch, it won't return to the battlefield when it dies.
If a spell with rebound that you cast from your hand doesn't resolve for any reason, including being countered, that spell won't resolve and none of its effects will happen, including rebound. The spell will be put into its owner's graveyard and you won't get to cast it again on your next turn.
If a card that isn't a transforming double-faced card is a copy of Ojer Pakpatiq, Deepest Epoch, it won't return to the battlefield when it dies.
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