Ojer Pakpatiq, Tiefste Epoche // Tempel des Zeitkreislaufs
//

Legendäre Kreatur — Gott // Land

Fliegend
Immer wenn du einen Spontanzauber aus deiner Hand wirkst, erhält er Abprall. (Schicke ihn ins Exil, sowie er verrechnet wird. Zu Beginn deines nächsten Versorgungssegments kannst du ihn aus dem Exil wirken, ohne seine Manakosten zu bezahlen.)
Wenn Ojer Pakpatiq stirbt, bringe ihn getappt, transformiert und mit drei Zeitmarken unter der Kontrolle seines Besitzers ins Spiel zurück. // (Transformierter Ojer Pakpatiq, Tiefste Epoche.)
: Erzeuge . Entferne eine Zeitmarke vom Tempel des Zeitkreislaufs.
, : Transformiere den Tempel des Zeitkreislaufs. Aktiviere diese Fähigkeit nur, falls auf ihm keine Zeitmarken liegen, und nur wie eine Hexerei.

4/3
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl historicbrawl alchemy paupercommander duel oldschool premodern
Rulings

Casting the card again due to rebound's delayed triggered ability is optional. If you choose not to cast the card, or if you can't because an effect prohibits it, the card will stay exiled. You won't get another chance to cast it on a future turn. If you do cast the card, it's put into its owner's graveyard as normal once it resolves.
If a spell with rebound that you cast from your hand doesn't resolve for any reason, including being countered, that spell won't resolve and none of its effects will happen, including rebound. The spell will be put into its owner's graveyard and you won't get to cast it again on your next turn.
If a card that isn't a transforming double-faced card is a copy of Ojer Pakpatiq, Deepest Epoch, it won't return to the battlefield when it dies.
Casting the card again due to rebound's delayed triggered ability is optional. If you choose not to cast the card, or if you can't because an effect prohibits it, the card will stay exiled. You won't get another chance to cast it on a future turn. If you do cast the card, it's put into its owner's graveyard as normal once it resolves.
If a spell with rebound that you cast from your hand doesn't resolve for any reason, including being countered, that spell won't resolve and none of its effects will happen, including rebound. The spell will be put into its owner's graveyard and you won't get to cast it again on your next turn.
If a card that isn't a transforming double-faced card is a copy of Ojer Pakpatiq, Deepest Epoch, it won't return to the battlefield when it dies.
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