Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun
//
Legendary Enchantment // Legendary Land
When Growing Rites of Itlimoc enters the battlefield, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
At the beginning of your end step, if you control four or more creatures, transform Growing Rites of Itlimoc. // (Transforms from Growing Rites of Itlimoc.)
: Add .
: Add for each creature you control.
At the beginning of your end step, if you control four or more creatures, transform Growing Rites of Itlimoc. // (Transforms from Growing Rites of Itlimoc.)
: Add .
: Add for each creature you control.
standard
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gladiator
pioneer
explorer
modern
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pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
If you control a creature that will be removed from the battlefield “at the beginning of the next end step,” you can resolve the ability of Growing Rites of Itlimoc before that creature leaves the battlefield.
The last ability of Growing Rites of Itlimoc doesn’t trigger if you don’t control four or more creatures as your end step begins. If you don’t control four or more creatures as it resolves, it does nothing.
If you gain control of a creature “until end of turn,” or if a noncreature permanent you control becomes a creature “until end of turn,” it’ll be a creature under your control through the entire end step.
For more information on double-faced cards, see the Ixalan mechanics article (http://magic.wizards.com/en/articles/archive/feature/ixalan-mechanics).
The last ability of Growing Rites of Itlimoc doesn’t trigger if you don’t control four or more creatures as your end step begins. If you don’t control four or more creatures as it resolves, it does nothing.
If you gain control of a creature “until end of turn,” or if a noncreature permanent you control becomes a creature “until end of turn,” it’ll be a creature under your control through the entire end step.
For more information on double-faced cards, see the Ixalan mechanics article (http://magic.wizards.com/en/articles/archive/feature/ixalan-mechanics).
Rulings
If you control a creature that will be removed from the battlefield “at the beginning of the next end step,” you can resolve the ability of Growing Rites of Itlimoc before that creature leaves the battlefield.
The last ability of Growing Rites of Itlimoc doesn’t trigger if you don’t control four or more creatures as your end step begins. If you don’t control four or more creatures as it resolves, it does nothing.
If you gain control of a creature “until end of turn,” or if a noncreature permanent you control becomes a creature “until end of turn,” it’ll be a creature under your control through the entire end step.
For more information on double-faced cards, see the Ixalan mechanics article (http://magic.wizards.com/en/articles/archive/feature/ixalan-mechanics).
The last ability of Growing Rites of Itlimoc doesn’t trigger if you don’t control four or more creatures as your end step begins. If you don’t control four or more creatures as it resolves, it does nothing.
If you gain control of a creature “until end of turn,” or if a noncreature permanent you control becomes a creature “until end of turn,” it’ll be a creature under your control through the entire end step.
For more information on double-faced cards, see the Ixalan mechanics article (http://magic.wizards.com/en/articles/archive/feature/ixalan-mechanics).
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