裂響終末

瞬間

裂響終末對每位對手各造成2點傷害。每位對手各犧牲一個生物,且須是由他操控的生物中力量最大者。
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

In a multiplayer game, each opponent, starting with the active player and proceeding in turn order, chooses which creature they will sacrifice and then all creatures are sacrificed at the same time. Each successive player will know what the players before them chose to sacrifice.
Crackling Doom doesn’t target any player or creature. For example, a creature with protection from black could be sacrificed.
If a player controls two or more creatures tied for the greatest power among creatures they control, that player chooses one of them to sacrifice.
The sacrifice is not dependent on the damage being dealt. It doesn’t matter if that damage is prevented or redirected.
In a multiplayer game, each opponent, starting with the active player and proceeding in turn order, chooses which creature they will sacrifice and then all creatures are sacrificed at the same time. Each successive player will know what the players before them chose to sacrifice.
Crackling Doom doesn’t target any player or creature. For example, a creature with protection from black could be sacrificed.
If a player controls two or more creatures tied for the greatest power among creatures they control, that player chooses one of them to sacrifice.
The sacrifice is not dependent on the damage being dealt. It doesn’t matter if that damage is prevented or redirected.
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Value
1.34€


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