Ätherwind-Urwesen (Kaladesh Promos)
Ätherwind-Urwesen back
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Ätherwind-Urwesen

Kreatur — Leviathan

Fliegend
Zu Beginn deines Versorgungssegments erhältst du (drei Energiemarken).
Bezahle : Bringe alle anderen Kreaturen auf die Hand ihrer Besitzer zurück. Aktiviere diese Fähigkeit nur zu einem Zeitpunkt, zu dem du auch eine Hexerei wirken könntest.

6/6
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Keep careful track of how many energy counters each player has. You may do so by keeping a running count on paper, by using a die, or by any other clear and mutually agreeable method.
is the energy symbol. It represents one energy counter.
You can't pay more energy counters than you have.
Energy counters are a kind of counter that a player may have. They're not associated with specific permanents. (Other kinds of counters that players may have include poison and experience.)
If an effect says you get one or more , you get that many energy counters. To pay one or more , you lose that many energy counters. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.
Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana “of any type” to your mana pool can't give you energy counters.
Keep careful track of how many energy counters each player has. You may do so by keeping a running count on paper, by using a die, or by any other clear and mutually agreeable method.
is the energy symbol. It represents one energy counter.
You can't pay more energy counters than you have.
Energy counters are a kind of counter that a player may have. They're not associated with specific permanents. (Other kinds of counters that players may have include poison and experience.)
If an effect says you get one or more , you get that many energy counters. To pay one or more , you lose that many energy counters. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.
Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana “of any type” to your mana pool can't give you energy counters.
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Value
0.69€


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