Nissa, Forza Vitale
Planeswalker — Nissa
+1: STAPpa una terra bersaglio che controlli. Fino al tuo prossimo turno, diventa una creatura Elementale 5/5 con rapidità. È ancora una terra.
-3: Riprendi in mano una carta permanente bersaglio dal tuo cimitero.
-6: Ottieni un emblema con "Ogniqualvolta una terra entra nel campo di battaglia sotto il tuo controllo, puoi pescare una carta".
-3: Riprendi in mano una carta permanente bersaglio dal tuo cimitero.
-6: Ottieni un emblema con "Ogniqualvolta una terra entra nel campo di battaglia sotto il tuo controllo, puoi pescare una carta".
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
A permanent card is an artifact, creature, enchantment, land, or planeswalker card.
You can activate Nissa's first ability targeting a land that's already untapped.
After resolving Nissa's first ability, the target land still has any abilities it had before it became a creature and any other types it had.
You can activate Nissa's first ability targeting a land that's already untapped.
After resolving Nissa's first ability, the target land still has any abilities it had before it became a creature and any other types it had.
Rulings
A permanent card is an artifact, creature, enchantment, land, or planeswalker card.
You can activate Nissa's first ability targeting a land that's already untapped.
After resolving Nissa's first ability, the target land still has any abilities it had before it became a creature and any other types it had.
You can activate Nissa's first ability targeting a land that's already untapped.
After resolving Nissa's first ability, the target land still has any abilities it had before it became a creature and any other types it had.
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