Nissa, Macht des Lebens
Planeswalker — Nissa
+1: Enttappe ein Land deiner Wahl, das du kontrollierst. Bis zu deinem nächsten Zug wird es zu einer 5/5 Elementarwesen-Kreatur mit Eile. Es ist immer noch ein Land.
—3: Bringe eine bleibende Karte deiner Wahl aus deinem Friedhof auf deine Hand zurück.
—6: Du erhältst ein Emblem mit „Immer wenn ein Land unter deiner Kontrolle ins Spiel kommt, kannst du eine Karte ziehen."
—3: Bringe eine bleibende Karte deiner Wahl aus deinem Friedhof auf deine Hand zurück.
—6: Du erhältst ein Emblem mit „Immer wenn ein Land unter deiner Kontrolle ins Spiel kommt, kannst du eine Karte ziehen."
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
A permanent card is an artifact, creature, enchantment, land, or planeswalker card.
You can activate Nissa's first ability targeting a land that's already untapped.
After resolving Nissa's first ability, the target land still has any abilities it had before it became a creature and any other types it had.
You can activate Nissa's first ability targeting a land that's already untapped.
After resolving Nissa's first ability, the target land still has any abilities it had before it became a creature and any other types it had.
Rulings
A permanent card is an artifact, creature, enchantment, land, or planeswalker card.
You can activate Nissa's first ability targeting a land that's already untapped.
After resolving Nissa's first ability, the target land still has any abilities it had before it became a creature and any other types it had.
You can activate Nissa's first ability targeting a land that's already untapped.
After resolving Nissa's first ability, the target land still has any abilities it had before it became a creature and any other types it had.
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