Vault 87: Evoluzione Forzata
Incantesimo — Saga
(Mentre questa Saga entra e dopo la tua acquisizione, aggiungi un segnalino sapere. Sacrifica dopo III.)
I — Prendi il controllo di una creatura non Mutante bersaglio fintanto che controlli il Vault 87.
II — Metti un segnalino +1/+1 su una creatura bersaglio che controlli. Diventa un Mutante in aggiunta ai suoi altri tipi.
III — Pesca carte pari alla forza maggiore tra i Mutanti che controlli.
I — Prendi il controllo di una creatura non Mutante bersaglio fintanto che controlli il Vault 87.
II — Metti un segnalino +1/+1 su una creatura bersaglio che controlli. Diventa un Mutante in aggiunta ai suoi altri tipi.
III — Pesca carte pari alla forza maggiore tra i Mutanti che controlli.
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
If Vault 87 leaves the battlefield before its first chapter ability resolves, you won’t gain control of the target creature at all.
Use the greatest power among Mutants you control as Vault 87’s last ability resolves to determine how many cards to draw.
The target of Vault 87’s first chapter ability only needs to be a non-Mutant when that ability is put onto the stack and when that ability resolves. The control effect won’t end if it later becomes a Mutant (perhaps because of the effect of the second chapter ability).
Use the greatest power among Mutants you control as Vault 87’s last ability resolves to determine how many cards to draw.
The target of Vault 87’s first chapter ability only needs to be a non-Mutant when that ability is put onto the stack and when that ability resolves. The control effect won’t end if it later becomes a Mutant (perhaps because of the effect of the second chapter ability).
Rulings
If Vault 87 leaves the battlefield before its first chapter ability resolves, you won’t gain control of the target creature at all.
Use the greatest power among Mutants you control as Vault 87’s last ability resolves to determine how many cards to draw.
The target of Vault 87’s first chapter ability only needs to be a non-Mutant when that ability is put onto the stack and when that ability resolves. The control effect won’t end if it later becomes a Mutant (perhaps because of the effect of the second chapter ability).
Use the greatest power among Mutants you control as Vault 87’s last ability resolves to determine how many cards to draw.
The target of Vault 87’s first chapter ability only needs to be a non-Mutant when that ability is put onto the stack and when that ability resolves. The control effect won’t end if it later becomes a Mutant (perhaps because of the effect of the second chapter ability).
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