Zersetzung des Verstandes
Verzauberung — Aura, Fluch
Verzaubert einen Spieler
Zu Beginn jedes Endsegments legt der verzauberte Spieler die obersten X Karten seiner Bibliothek auf seinen Friedhof, wobei X gleich der Anzahl an Karten ist, die in diesem Zug von irgendwoher auf jenen Friedhof gelegt wurden.
Zu Beginn jedes Endsegments legt der verzauberte Spieler die obersten X Karten seiner Bibliothek auf seinen Friedhof, wobei X gleich der Anzahl an Karten ist, die in diesem Zug von irgendwoher auf jenen Friedhof gelegt wurden.
standard
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explorer
modern
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vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
Fraying Sanity’s triggered ability counts the number of cards that were put into the enchanted player’s graveyard during the turn, even if Fraying Sanity wasn’t on the battlefield at the time those cards were put there, and even if those cards have left that graveyard.
The value of X is determined only as Fraying Sanity’s triggered ability resolves. For example, if three Fraying Sanity Auras are attached to one player who had four cards put into their graveyard this turn, X will be four for the first ability to resolve, eight for the second, and sixteen for the third.
The value of X is determined only as Fraying Sanity’s triggered ability resolves. For example, if three Fraying Sanity Auras are attached to one player who had four cards put into their graveyard this turn, X will be four for the first ability to resolve, eight for the second, and sixteen for the third.
Rulings
Fraying Sanity’s triggered ability counts the number of cards that were put into the enchanted player’s graveyard during the turn, even if Fraying Sanity wasn’t on the battlefield at the time those cards were put there, and even if those cards have left that graveyard.
The value of X is determined only as Fraying Sanity’s triggered ability resolves. For example, if three Fraying Sanity Auras are attached to one player who had four cards put into their graveyard this turn, X will be four for the first ability to resolve, eight for the second, and sixteen for the third.
The value of X is determined only as Fraying Sanity’s triggered ability resolves. For example, if three Fraying Sanity Auras are attached to one player who had four cards put into their graveyard this turn, X will be four for the first ability to resolve, eight for the second, and sixteen for the third.
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