Noosegraf Mob

Creature — Zombie

Noosegraf Mob enters the battlefield with five +1/+1 counters on it.
Whenever a player casts a spell, remove a +1/+1 counter from Noosegraf Mob. If you do, create a 2/2 black Zombie creature token.

0/0
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Noosegraf Mob’s triggered ability resolves before the spell that caused it to trigger.
You can’t remove more than one +1/+1 counter from Noosegraf Mob at once to get more Zombie tokens, and you can’t choose not to remove a counter.
If Noosegraf Mob is no longer on the battlefield or no longer has +1/+1 counters on it as its triggered ability resolves, you can’t remove a counter from it and won’t get a Zombie token.
Noosegraf Mob’s triggered ability resolves before the spell that caused it to trigger.
You can’t remove more than one +1/+1 counter from Noosegraf Mob at once to get more Zombie tokens, and you can’t choose not to remove a counter.
If Noosegraf Mob is no longer on the battlefield or no longer has +1/+1 counters on it as its triggered ability resolves, you can’t remove a counter from it and won’t get a Zombie token.
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Value
1.05€


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