Mazzy, paladine à l'épée juste
Créature légendaire : halfelin et chevalier
À chaque fois qu'une créature enchantée attaque un de vos adversaires, elle gagne +2/+0 et acquiert le piétinement jusqu'à la fin du tour.
À chaque fois qu'une aura que vous contrôlez est mise dans votre cimetière depuis le champ de bataille, exilez-la. Jusqu'à la fin de votre prochain tour, vous pouvez lancer cette carte.
À chaque fois qu'une aura que vous contrôlez est mise dans votre cimetière depuis le champ de bataille, exilez-la. Jusqu'à la fin de votre prochain tour, vous pouvez lancer cette carte.
3/4
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
You must still pay all costs and follow all timing rules when casting the card from exile.
In some unusual cases, the Aura put into your graveyard isn't an Aura card. This may happen due to copy effects, for example. In these cases, you'll still exile the card and you may cast it.
In some unusual cases, the Aura put into your graveyard isn't an Aura card. This may happen due to copy effects, for example. In these cases, you'll still exile the card and you may cast it.
Rulings
You must still pay all costs and follow all timing rules when casting the card from exile.
In some unusual cases, the Aura put into your graveyard isn't an Aura card. This may happen due to copy effects, for example. In these cases, you'll still exile the card and you may cast it.
In some unusual cases, the Aura put into your graveyard isn't an Aura card. This may happen due to copy effects, for example. In these cases, you'll still exile the card and you may cast it.
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