Salão dos Gigantes da Tempestade

Terreno

Se você controla dois ou mais outros terrenos, Salão dos Gigantes da Tempestade entra no campo de batalha virado.
: Adicione .
: Até o final do turno, Salão dos Gigantes da Tempestade torna-se uma criatura Gigante azul 7/7 com salvaguarda . Ele ainda é um terreno. (Toda vez que ele se tornar alvo de uma mágica ou habilidade que um oponente controla, anule-a, a menos que aquele jogador pague .)
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If you turn Hall of Storm Giants into a creature but haven't controlled it continuously since your most recent turn began, you won't be able to activate its mana ability or attack with it.
If you activate Hall of Storm Giants's last ability multiple times, it gains multiple instances of ward . Each of those instances will trigger separately and ask the opponent who controls the spell or ability to pay . If they don't for any of those instances, the spell or ability will be countered.
If an opponent casts a spell or ability that targets Hall of Storm Giants, and you activate the last ability in response, the ward ability Hall of Storm Giants gains won't trigger. (However, if it already had ward at the moment it became the target of the spell or ability, that instance of ward would trigger.)
If Hall of Storm Giants enters the battlefield at the same time as one or more other lands, it doesn't take those lands into consideration when determining how many other lands you control.
If you turn Hall of Storm Giants into a creature but haven't controlled it continuously since your most recent turn began, you won't be able to activate its mana ability or attack with it.
If you activate Hall of Storm Giants's last ability multiple times, it gains multiple instances of ward . Each of those instances will trigger separately and ask the opponent who controls the spell or ability to pay . If they don't for any of those instances, the spell or ability will be countered.
If an opponent casts a spell or ability that targets Hall of Storm Giants, and you activate the last ability in response, the ward ability Hall of Storm Giants gains won't trigger. (However, if it already had ward at the moment it became the target of the spell or ability, that instance of ward would trigger.)
If Hall of Storm Giants enters the battlefield at the same time as one or more other lands, it doesn't take those lands into consideration when determining how many other lands you control.
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Value
7.50€


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Land