Flinkschmied-Spionin

Kreatur — Mensch, Handwerker

Wenn die Flinkschmied-Spionin ins Spiel kommt, erhält ein Artefakt deiner Wahl, das du kontrollierst, „: Ziehe eine Karte", solange du die Flinkschmied-Spionin kontrollierst.

2/3
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If Quicksmith Spy leaves the battlefield, you no longer control it.
If another player gains control of Quicksmith Spy, the artifact will no longer have the card-drawing ability, even if you regain control of Quicksmith Spy.
If Quicksmith Spy or the artifact leaves the battlefield while the card-drawing ability is on the stack, that ability resolves as normal.
If Quicksmith Spy leaves the battlefield while its ability is on the stack, the artifact never gains the card-drawing ability.
If Quicksmith Spy leaves the battlefield, you no longer control it.
If another player gains control of Quicksmith Spy, the artifact will no longer have the card-drawing ability, even if you regain control of Quicksmith Spy.
If Quicksmith Spy or the artifact leaves the battlefield while the card-drawing ability is on the stack, that ability resolves as normal.
If Quicksmith Spy leaves the battlefield while its ability is on the stack, the artifact never gains the card-drawing ability.
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Value
0.67€


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