Bruse Tarl, wandernder Rancher

Legendäre Kreatur — Mensch, Krieger

Ochsen, die du kontrollierst, haben Doppelschlag.
Immer wenn Bruse Tarl, wandernder Rancher, ins Spiel kommt oder angreift, schicke die oberste Karte deiner Bibliothek ins Exil. Falls es eine Länderkarte ist, erzeuge einen 2/2 weißen Ochse-Kreaturenspielstein. Anderenfalls kannst du sie bis zum Ende deines nächsten Zuges wirken.

4/3
English flag
Spanish flag
French flag
German flag
Italian flag
Portuguese flag
Japanese flag
Korean flag
Chinese flag
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

You pay all costs and follow all normal timing rules for spells cast from exile with Bruse Tarl’s last ability. For example, if you exile a creature card this way, you must wait until your main phase to cast it.
If Bruse Tarl leaves the battlefield after other Oxen you control have dealt first-strike damage but before regular combat damage, those Oxen won’t deal regular combat damage (unless they still have double strike for some other reason) .
Bruse Tarl’s ability doesn’t allow you to play land cards that it exiles. But hey, free Oxen.
You pay all costs and follow all normal timing rules for spells cast from exile with Bruse Tarl’s last ability. For example, if you exile a creature card this way, you must wait until your main phase to cast it.
If Bruse Tarl leaves the battlefield after other Oxen you control have dealt first-strike damage but before regular combat damage, those Oxen won’t deal regular combat damage (unless they still have double strike for some other reason) .
Bruse Tarl’s ability doesn’t allow you to play land cards that it exiles. But hey, free Oxen.
Your collection? Your decks?
Want to manage your collection and/or create decks?
Value
0.23€


Related cards

Links
MCT tags