Aseiro Inventivo

Criatura — Anão Artesão

No início de sua etapa final, se você não tiver conjurado uma mágica de sua mão neste turno e Aseiro Inventivo não tiver um marcador de voar, coloque um marcador de voar nele.

2/4
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

At the beginning of your end step, Inventive Wingsmith’s ability will check to see if you’ve cast a spell from your hand this turn and if Inventive Wingsmith has a flying counter on it. If either is true, the ability won’t trigger at all. If the ability does trigger, it will check again as it tries to resolve. If either is true as the ability tries to resolve, the ability won’t do anything.
At the beginning of your end step, Inventive Wingsmith’s ability will check to see if you’ve cast a spell from your hand this turn and if Inventive Wingsmith has a flying counter on it. If either is true, the ability won’t trigger at all. If the ability does trigger, it will check again as it tries to resolve. If either is true as the ability tries to resolve, the ability won’t do anything.
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Value
0.02€


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