Marchand éclairé

Créature — humain et citoyen

Quand le Marchand éclairé arrive sur le champ de bataille, exilez une carte de permanent ciblée depuis votre cimetière. Vous pouvez jouer cette carte tant qu'elle reste exilée.
Les sorts que vous lancez depuis autre part que votre main coûtent de moins à lancer.

3/3
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Savvy Trader’s last ability doesn’t change the mana cost or mana value of any spell. It changes only the total cost you pay to cast spells from anywhere other than your hand.
Savvy Trader’s last ability can’t reduce the amount of colored mana you pay for a spell. It reduces only the generic mana component of that spell’s cost.
You may play the card exiled with Savvy Trader’s first ability even if Savvy Trader leaves the battlefield. If another player gains control of Savvy Trader, that player can’t play the card, and you still can.
You pay all costs and follow all normal timing rules for the card played from exile with Savvy Trader’s first ability. For example, if the exiled card is a land card, you may play it only during your main phase while the stack is empty.
Savvy Trader’s last ability doesn’t change the mana cost or mana value of any spell. It changes only the total cost you pay to cast spells from anywhere other than your hand.
Savvy Trader’s last ability can’t reduce the amount of colored mana you pay for a spell. It reduces only the generic mana component of that spell’s cost.
You may play the card exiled with Savvy Trader’s first ability even if Savvy Trader leaves the battlefield. If another player gains control of Savvy Trader, that player can’t play the card, and you still can.
You pay all costs and follow all normal timing rules for the card played from exile with Savvy Trader’s first ability. For example, if the exiled card is a land card, you may play it only during your main phase while the stack is empty.
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Value
2.90€


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