Tunnel d'accès

Terrain

: Ajoutez .
, : Une créature ciblée de force inférieure ou égale à 3 ne peut pas être bloquée ce tour-ci.
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If the target creature’s power is greater than 3 as Access Tunnel’s second ability tries to resolve, the ability doesn’t resolve. However, if instead the creature’s power is raised above 3 after the ability resolves, it still can’t be blocked that turn.
Once a creature with power 3 or less has been blocked, Access Tunnel’s second ability won’t cause it to become unblocked.
If the target creature’s power is greater than 3 as Access Tunnel’s second ability tries to resolve, the ability doesn’t resolve. However, if instead the creature’s power is raised above 3 after the ability resolves, it still can’t be blocked that turn.
Once a creature with power 3 or less has been blocked, Access Tunnel’s second ability won’t cause it to become unblocked.
Your collection? Your decks?
Want to manage your collection and/or create decks?
Value
0.26€


Related cards

Links
MCT tags

Land