Crackling Spellslinger
Creature — Human Wizard
Flash
When Crackling Spellslinger enters the battlefield, if you cast it, the next instant or sorcery spell you cast this turn has storm. (When you cast that spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
When Crackling Spellslinger enters the battlefield, if you cast it, the next instant or sorcery spell you cast this turn has storm. (When you cast that spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
2/2
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
Crackling Spellslinger’s second ability triggers if you cast it from any zone. It doesn’t trigger if you put Crackling Spellslinger onto the battlefield without casting it.
The copies of a spell with storm created by its storm ability are put directly onto the stack. They aren’t cast and won’t be counted by other spells with storm cast later in the turn.
A copy of a spell can be countered like any other spell, but it must be countered individually. Countering a spell with storm won’t affect the copies.
Spells cast from zones other than a player’s hand and spells that were countered or otherwise failed to resolve are counted by the storm ability.
The copies of a spell with storm created by its storm ability are put directly onto the stack. They aren’t cast and won’t be counted by other spells with storm cast later in the turn.
A copy of a spell can be countered like any other spell, but it must be countered individually. Countering a spell with storm won’t affect the copies.
Spells cast from zones other than a player’s hand and spells that were countered or otherwise failed to resolve are counted by the storm ability.
Rulings
Crackling Spellslinger’s second ability triggers if you cast it from any zone. It doesn’t trigger if you put Crackling Spellslinger onto the battlefield without casting it.
The copies of a spell with storm created by its storm ability are put directly onto the stack. They aren’t cast and won’t be counted by other spells with storm cast later in the turn.
A copy of a spell can be countered like any other spell, but it must be countered individually. Countering a spell with storm won’t affect the copies.
Spells cast from zones other than a player’s hand and spells that were countered or otherwise failed to resolve are counted by the storm ability.
The copies of a spell with storm created by its storm ability are put directly onto the stack. They aren’t cast and won’t be counted by other spells with storm cast later in the turn.
A copy of a spell can be countered like any other spell, but it must be countered individually. Countering a spell with storm won’t affect the copies.
Spells cast from zones other than a player’s hand and spells that were countered or otherwise failed to resolve are counted by the storm ability.
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