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Rulings
In a Supervillain Rumble game, this scheme’s last ability triggers at the beginning of each opponent’s end step. Only that player may sacrifice creatures.
To pay the cost of this scheme’s second ability, your opponents need to sacrifice two creatures total. Those creatures may be controlled by different teammates.
To pay the cost of this scheme’s second ability, your opponents need to sacrifice two creatures total. Those creatures may be controlled by different teammates.
Rulings
In a Supervillain Rumble game, this scheme’s last ability triggers at the beginning of each opponent’s end step. Only that player may sacrifice creatures.
To pay the cost of this scheme’s second ability, your opponents need to sacrifice two creatures total. Those creatures may be controlled by different teammates.
To pay the cost of this scheme’s second ability, your opponents need to sacrifice two creatures total. Those creatures may be controlled by different teammates.
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