様相ねじり、カスリル

伝説のクリーチャー — ナイトメア・昆虫

様相ねじり、カスリルが戦場に出たとき、あなたの墓地にあるクリーチャー・カードが飛行を持っているなら、あなたがコントロールしているクリーチャー1体の上に飛行カウンターを1個置く。先制攻撃、二段攻撃、接死、呪禁、破壊不能、絆魂、威迫、到達、トランプル、警戒について、この手順を繰り返す。その後、これによりクリーチャーの上に置かれたカウンター1個につき、様相ねじり、カスリルの上に+1/+1カウンターを1個置く。

3/3
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl historicbrawl alchemy paupercommander duel oldschool premodern
Rulings

Once Kathril’s ability begins resolving, no player may take other actions until it’s done and you’ve put +1/+1 counters on Kathril.
For each applicable keyword, the appropriate counter may be put on any creature you control, including Kathril. The counters don’t need to all be put on the same creature.
You check once for each keyword. If you have two creature cards with flying in your graveyard, you put just one flying counter on a creature you control, not two.
If cards in your graveyard have multiple hexproof abilities (such as hexproof, hexproof from white, and hexproof from black), a counter of each variant kind will be put onto a creature.
Once Kathril’s ability begins resolving, no player may take other actions until it’s done and you’ve put +1/+1 counters on Kathril.
For each applicable keyword, the appropriate counter may be put on any creature you control, including Kathril. The counters don’t need to all be put on the same creature.
You check once for each keyword. If you have two creature cards with flying in your graveyard, you put just one flying counter on a creature you control, not two.
If cards in your graveyard have multiple hexproof abilities (such as hexproof, hexproof from white, and hexproof from black), a counter of each variant kind will be put onto a creature.
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Value
0.24€


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