Mizzix vom Izmagnus
Legendäre Kreatur — Goblin, Zauberer
Immer wenn du einen Spontanzauber oder eine Hexerei wirkst, dessen bzw. deren Manabetrag höher ist als die Anzahl an Erfahrungsmarken, die du hast, erhältst du eine Erfahrungsmarke.
Spontanzauber und Hexereien, die du wirkst, kosten beim Wirken für jede Erfahrungsmarke, die du hast, weniger.
Spontanzauber und Hexereien, die du wirkst, kosten beim Wirken für jede Erfahrungsmarke, die du hast, weniger.
2/2
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
historicbrawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
All experience counters are identical, no matter how you got them. For example, the last ability will count experience counters that you got from the first ability, from another ability, from proliferating, and so on.
If there are additional costs to cast a spell, or if the cost to cast a spell is increased by an effect (such as the one created by Thalia, Guardian of Thraben’s ability), apply those increases before applying cost reductions.
Mizzix’s last ability can’t reduce the amount of colored mana you pay for a spell. It reduces only the generic component of that cost.
The cost reduction can apply to alternative costs such as flashback costs.
If an instant or sorcery spell you cast has in its mana cost, you choose the value of X before calculating the spell’s total cost. For example, if that spell’s mana cost is and you have one experience counter, you could choose 5 as the value of X and pay to cast the spell.
Mizzix’s last ability doesn’t change the mana cost or converted mana cost of any spell. It changes only the total cost you pay.
Experience counters are the second kind of counters a player can have, joining poison.
You finish casting a spell, including paying its costs, before Mizzix’s first ability triggers. The ability that gives you the experience counter will resolve before the spell that caused it to trigger.
Each game pack includes a card labeled “Experience” with the suggestion “Place your experience counters here.” This card isn’t required for play. It’s simply a convenient spot to put your experience counters, which can be represented with dice, glass beads, or other small items.
If there are additional costs to cast a spell, or if the cost to cast a spell is increased by an effect (such as the one created by Thalia, Guardian of Thraben’s ability), apply those increases before applying cost reductions.
Mizzix’s last ability can’t reduce the amount of colored mana you pay for a spell. It reduces only the generic component of that cost.
The cost reduction can apply to alternative costs such as flashback costs.
If an instant or sorcery spell you cast has in its mana cost, you choose the value of X before calculating the spell’s total cost. For example, if that spell’s mana cost is and you have one experience counter, you could choose 5 as the value of X and pay to cast the spell.
Mizzix’s last ability doesn’t change the mana cost or converted mana cost of any spell. It changes only the total cost you pay.
Experience counters are the second kind of counters a player can have, joining poison.
You finish casting a spell, including paying its costs, before Mizzix’s first ability triggers. The ability that gives you the experience counter will resolve before the spell that caused it to trigger.
Each game pack includes a card labeled “Experience” with the suggestion “Place your experience counters here.” This card isn’t required for play. It’s simply a convenient spot to put your experience counters, which can be represented with dice, glass beads, or other small items.
Rulings
All experience counters are identical, no matter how you got them. For example, the last ability will count experience counters that you got from the first ability, from another ability, from proliferating, and so on.
If there are additional costs to cast a spell, or if the cost to cast a spell is increased by an effect (such as the one created by Thalia, Guardian of Thraben’s ability), apply those increases before applying cost reductions.
Mizzix’s last ability can’t reduce the amount of colored mana you pay for a spell. It reduces only the generic component of that cost.
The cost reduction can apply to alternative costs such as flashback costs.
If an instant or sorcery spell you cast has in its mana cost, you choose the value of X before calculating the spell’s total cost. For example, if that spell’s mana cost is and you have one experience counter, you could choose 5 as the value of X and pay to cast the spell.
Mizzix’s last ability doesn’t change the mana cost or converted mana cost of any spell. It changes only the total cost you pay.
Experience counters are the second kind of counters a player can have, joining poison.
You finish casting a spell, including paying its costs, before Mizzix’s first ability triggers. The ability that gives you the experience counter will resolve before the spell that caused it to trigger.
Each game pack includes a card labeled “Experience” with the suggestion “Place your experience counters here.” This card isn’t required for play. It’s simply a convenient spot to put your experience counters, which can be represented with dice, glass beads, or other small items.
If there are additional costs to cast a spell, or if the cost to cast a spell is increased by an effect (such as the one created by Thalia, Guardian of Thraben’s ability), apply those increases before applying cost reductions.
Mizzix’s last ability can’t reduce the amount of colored mana you pay for a spell. It reduces only the generic component of that cost.
The cost reduction can apply to alternative costs such as flashback costs.
If an instant or sorcery spell you cast has in its mana cost, you choose the value of X before calculating the spell’s total cost. For example, if that spell’s mana cost is and you have one experience counter, you could choose 5 as the value of X and pay to cast the spell.
Mizzix’s last ability doesn’t change the mana cost or converted mana cost of any spell. It changes only the total cost you pay.
Experience counters are the second kind of counters a player can have, joining poison.
You finish casting a spell, including paying its costs, before Mizzix’s first ability triggers. The ability that gives you the experience counter will resolve before the spell that caused it to trigger.
Each game pack includes a card labeled “Experience” with the suggestion “Place your experience counters here.” This card isn’t required for play. It’s simply a convenient spot to put your experience counters, which can be represented with dice, glass beads, or other small items.
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