Proteção da Seda

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Coloque um marcador +1/+1 em cada uma de até X criaturas alvo que você controla.
As Auras, os Equipamentos e as criaturas modificadas que você controla ganham resistência a magia até o final do turno. (Os Equipamentos, as Auras que você controla e os marcadores são modificações.)
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

An Aura controlled by an opponent does not cause a creature you control to be modified.
A creature with a counter on it is considered modified no matter what kind of counter it is or which player put it on that creature.
A creature that is equipped is considered modified no matter who controls the Equipment that's attached to it.
Only creatures can be modified. If a modified creature stops being a creature, it is no longer considered modified.
An Aura controlled by an opponent does not cause a creature you control to be modified.
A creature with a counter on it is considered modified no matter what kind of counter it is or which player put it on that creature.
A creature that is equipped is considered modified no matter who controls the Equipment that's attached to it.
Only creatures can be modified. If a modified creature stops being a creature, it is no longer considered modified.
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3.65€


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