カラーシャの山麓

次元 — モンセン

あなたがコントロールしているクリーチャー1体がプレイヤー1人を攻撃するたび、それ以外の各対戦相手それぞれにつき、あなたはそのクリーチャーのコピーであるトークン1つをタップ状態かつそのプレイヤーを攻撃している状態で生成してもよい。次の終了ステップの開始時に、それらのトークンを追放する。
カオスが起こるたび、クリーチャー1体を対象とする。あなたは望む数のクリーチャーを生け贄に捧げてもよい。そうしたなら、カラーシャの山麓はそのクリーチャーに、その数に等しい点数のダメージを与える。
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl historicbrawl alchemy paupercommander duel oldschool premodern
Rulings

You choose the target of the chaos ability as you put that ability on the stack. You don’t sacrifice any creatures until that ability resolves.
The first ability doesn’t trigger when a creature attacks a planeswalker, and the token copies can’t be put onto the battlefield attacking a planeswalker.
As each token is created, it checks the printed values of the creature it’s copying, as well as any copy effects that have been applied to it.
The copiable values of each token’s characteristics are the same as the copiable values of the characteristics of the creature it’s copying.
You choose the target of the chaos ability as you put that ability on the stack. You don’t sacrifice any creatures until that ability resolves.
The first ability doesn’t trigger when a creature attacks a planeswalker, and the token copies can’t be put onto the battlefield attacking a planeswalker.
As each token is created, it checks the printed values of the creature it’s copying, as well as any copy effects that have been applied to it.
The copiable values of each token’s characteristics are the same as the copiable values of the characteristics of the creature it’s copying.
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Value
0.40€


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