Spia della Zietta (Modern Masters)
Spia della Zietta back
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Spia della Zietta

Creatura — Farabutto Goblin

La Spia della Zietta non può bloccare.
Predatore (Puoi giocare questa magia pagando il suo costo di predatore se hai inflitto danno da combattimento a un giocatore con un Farabutto o un Goblin in questo turno.)
Ogniqualvolta un Goblin o un Farabutto che controlli infligge danno da combattimento a un giocatore, se la Spia della Zietta è nel tuo cimitero, puoi riprendere in mano la Spia della Zietta.

3/1
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

The last ability will trigger only if Auntie’s Snitch is in your graveyard at the moment a Goblin or Rogue deals combat damage to a player. The ability will check again when it tries to resolve. If Auntie’s Snitch hasn’t left the graveyard by this time, you may return it to your hand.
If a Goblin or Rogue you control deals combat damage to a player while Auntie’s Snitch is in your graveyard, you can return Auntie’s Snitch to your hand, then you can cast it for its prowl cost that turn.
The last ability will trigger only if Auntie’s Snitch is in your graveyard at the moment a Goblin or Rogue deals combat damage to a player. The ability will check again when it tries to resolve. If Auntie’s Snitch hasn’t left the graveyard by this time, you may return it to your hand.
If a Goblin or Rogue you control deals combat damage to a player while Auntie’s Snitch is in your graveyard, you can return Auntie’s Snitch to your hand, then you can cast it for its prowl cost that turn.
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Value
0.13€


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