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Rulings
In most cases, you’ll enchant a creature controlled by an opponent, which will cause you to gain control of that creature. Any of your opponents can activate the last ability of Soul Ransom by discarding two cards. When that ability resolves, you’ll sacrifice Soul Ransom and draw two cards.
You’ll draw two cards even if you can’t sacrifice Soul Ransom, perhaps because it left the battlefield in response to Soul Ransom’s ability.
You’ll draw two cards even if you can’t sacrifice Soul Ransom, perhaps because it left the battlefield in response to Soul Ransom’s ability.
Rulings
In most cases, you’ll enchant a creature controlled by an opponent, which will cause you to gain control of that creature. Any of your opponents can activate the last ability of Soul Ransom by discarding two cards. When that ability resolves, you’ll sacrifice Soul Ransom and draw two cards.
You’ll draw two cards even if you can’t sacrifice Soul Ransom, perhaps because it left the battlefield in response to Soul Ransom’s ability.
You’ll draw two cards even if you can’t sacrifice Soul Ransom, perhaps because it left the battlefield in response to Soul Ransom’s ability.
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