Acobertamento Mortal
Feitiço
Como custo adicional para conjurar esta mágica, você pode obter indícios 6.
Destrua todas as criaturas. Se você obteve indícios, exile um card do cemitério de um oponente. Depois, procure um número qualquer de cards com aquele nome no cemitério, na mão e no grimório do dono e exile-os. Aquele jogador embaralha e, em seguida, compra um card por cada card exilado da própria mão desta forma.
Destrua todas as criaturas. Se você obteve indícios, exile um card do cemitério de um oponente. Depois, procure um número qualquer de cards com aquele nome no cemitério, na mão e no grimório do dono e exile-os. Aquele jogador embaralha e, em seguida, compra um card por cada card exilado da própria mão desta forma.
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
Unlike many other effects of this kind, Deadly Cover-Up allows its controller to exile a basic land.
If you can’t exile enough cards to meet or exceed the required mana value, you can’t choose to collect evidence at all.
Once you’ve announced that you’re casting a spell, players can’t take actions until you’ve finished doing so. Notably, opponents can’t try to remove cards from your graveyard to stop you from collecting evidence.
If you can’t exile enough cards to meet or exceed the required mana value, you can’t choose to collect evidence at all.
Once you’ve announced that you’re casting a spell, players can’t take actions until you’ve finished doing so. Notably, opponents can’t try to remove cards from your graveyard to stop you from collecting evidence.
Rulings
Unlike many other effects of this kind, Deadly Cover-Up allows its controller to exile a basic land.
If you can’t exile enough cards to meet or exceed the required mana value, you can’t choose to collect evidence at all.
Once you’ve announced that you’re casting a spell, players can’t take actions until you’ve finished doing so. Notably, opponents can’t try to remove cards from your graveyard to stop you from collecting evidence.
If you can’t exile enough cards to meet or exceed the required mana value, you can’t choose to collect evidence at all.
Once you’ve announced that you’re casting a spell, players can’t take actions until you’ve finished doing so. Notably, opponents can’t try to remove cards from your graveyard to stop you from collecting evidence.
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