Sowing Mycospawn (Modern Horizons 3)
Sowing Mycospawn back
Click to flip the card
Sowing Mycospawn

Creature — Eldrazi Fungus

Devoid (This card has no color.)
Kicker (You may pay an additional as you cast this spell.)
When you cast this spell, search your library for a land card, put it onto the battlefield, then shuffle.
When you cast this spell, if it was kicked, exile target land.

3/3
English flag
Spanish flag
French flag
German flag
Italian flag
Portuguese flag
Japanese flag
Korean flag
Chinese flag
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Sowing Mycospawn's triggered abilities will resolve before Sowing Mycospawn does. If Sowing Mycospawn is countered or otherwise leaves the stack in response to those triggered abilities, the triggered abilities will still resolve as normal.
Devoid doesn't affect the color identity of the card for the purposes of the Commander variant. For example, while Abstruse Appropriation is colorless because it has devoid, its color identity is still white and black, and it can't be included in a Commander deck where the commander's color identity doesn't include both white and black.
Devoid works in all zones, not just on the battlefield.
Other cards and abilities can give a card with devoid a color. If that happens, it's just the new color, not that color and colorless.
A card with devoid is just colorless. It's not colorless and the colors of mana in its mana cost.
If a card loses devoid, it will still be colorless. This is because effects that change an object's color (like the one created by devoid) are considered before the object loses devoid.
Sowing Mycospawn's triggered abilities will resolve before Sowing Mycospawn does. If Sowing Mycospawn is countered or otherwise leaves the stack in response to those triggered abilities, the triggered abilities will still resolve as normal.
Devoid doesn't affect the color identity of the card for the purposes of the Commander variant. For example, while Abstruse Appropriation is colorless because it has devoid, its color identity is still white and black, and it can't be included in a Commander deck where the commander's color identity doesn't include both white and black.
Devoid works in all zones, not just on the battlefield.
Other cards and abilities can give a card with devoid a color. If that happens, it's just the new color, not that color and colorless.
A card with devoid is just colorless. It's not colorless and the colors of mana in its mana cost.
If a card loses devoid, it will still be colorless. This is because effects that change an object's color (like the one created by devoid) are considered before the object loses devoid.
Your collection? Your decks?
Want to manage your collection and/or create decks?
Value
5.13€


Related cards

Links
MCT tags