Constable of the Realm
Creature — Giant Soldier
Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)
Whenever one or more +1/+1 counters are put on Constable of the Realm, exile up to one other target nonland permanent until Constable of the Realm leaves the battlefield.
Whenever one or more +1/+1 counters are put on Constable of the Realm, exile up to one other target nonland permanent until Constable of the Realm leaves the battlefield.
3/3
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
Constable of the Realm's last ability triggers whenever a +1/+1 counter is put on it for any reason, not just because of its renown ability.
If a token creature is exiled this way, it will cease to exist and won't return to the battlefield.
All permanents exiled by Constable of the Realm will return to the battlefield at the same time, and each one will enter under its owner's control.
Auras attached to the exiled permanent will be put into their owners' graveyards. Equipment attached to it will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist.
Renown won't trigger when a creature deals combat damage to a planeswalker or another creature. It also won't trigger when a creature deals noncombat damage to a player.
If a creature with renown deals combat damage to its controller because that damage was redirected, renown will trigger.
If Constable of the Realm leaves the battlefield before its last triggered ability resolves, the target permanent won't be exiled.
If a token creature is exiled this way, it will cease to exist and won't return to the battlefield.
All permanents exiled by Constable of the Realm will return to the battlefield at the same time, and each one will enter under its owner's control.
Auras attached to the exiled permanent will be put into their owners' graveyards. Equipment attached to it will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist.
Renown won't trigger when a creature deals combat damage to a planeswalker or another creature. It also won't trigger when a creature deals noncombat damage to a player.
If a creature with renown deals combat damage to its controller because that damage was redirected, renown will trigger.
If Constable of the Realm leaves the battlefield before its last triggered ability resolves, the target permanent won't be exiled.
Rulings
Constable of the Realm's last ability triggers whenever a +1/+1 counter is put on it for any reason, not just because of its renown ability.
If a token creature is exiled this way, it will cease to exist and won't return to the battlefield.
All permanents exiled by Constable of the Realm will return to the battlefield at the same time, and each one will enter under its owner's control.
Auras attached to the exiled permanent will be put into their owners' graveyards. Equipment attached to it will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist.
Renown won't trigger when a creature deals combat damage to a planeswalker or another creature. It also won't trigger when a creature deals noncombat damage to a player.
If a creature with renown deals combat damage to its controller because that damage was redirected, renown will trigger.
If Constable of the Realm leaves the battlefield before its last triggered ability resolves, the target permanent won't be exiled.
If a token creature is exiled this way, it will cease to exist and won't return to the battlefield.
All permanents exiled by Constable of the Realm will return to the battlefield at the same time, and each one will enter under its owner's control.
Auras attached to the exiled permanent will be put into their owners' graveyards. Equipment attached to it will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist.
Renown won't trigger when a creature deals combat damage to a planeswalker or another creature. It also won't trigger when a creature deals noncombat damage to a player.
If a creature with renown deals combat damage to its controller because that damage was redirected, renown will trigger.
If Constable of the Realm leaves the battlefield before its last triggered ability resolves, the target permanent won't be exiled.
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