Himmelsfestung-Erscheinung
Kreatur — Kor, Geist
Wenn die Himmelsfestung-Erscheinung ins Spiel kommt, schicke bis zu eine bleibende Karte deiner Wahl mit umgewandelten Manakosten von 4 oder weniger, die weder ein Land noch ein Spielstein ist und die du nicht kontrollierst, ins Exil.
Wenn die Himmelsfestung-Erscheinung das Spiel verlässt, erzeugt der Besitzer der ins Exil geschickten Karte einen X/X blauen Illusion-Kreaturenspielstein, wobei X gleich den umgewandelten Manakosten der ins Exil geschickten Karte ist.
Wenn die Himmelsfestung-Erscheinung das Spiel verlässt, erzeugt der Besitzer der ins Exil geschickten Karte einen X/X blauen Illusion-Kreaturenspielstein, wobei X gleich den umgewandelten Manakosten der ins Exil geschickten Karte ist.
2/2
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
If Skyclave Apparition leaves the battlefield before its first ability resolves, the ability still exiles the target permanent.
If Skyclave Apparition’s first ability exiled more than one card owned by a single player, that player creates a token with power and toughness equal to the sum of those cards’ converted mana costs. If the first ability exiled cards owned by more than one player, each of those players creates a token with power and toughness equal to the sum of the converted mana costs of all cards exiled by the first ability.
If there’s no exiled card when Skyclave Apparition leaves the battlefield (most likely because its first ability hasn’t resolved yet), no player creates a token.
If a creature on the battlefield has in its mana cost, X is considered to be 0.
If Skyclave Apparition’s first ability exiled more than one card owned by a single player, that player creates a token with power and toughness equal to the sum of those cards’ converted mana costs. If the first ability exiled cards owned by more than one player, each of those players creates a token with power and toughness equal to the sum of the converted mana costs of all cards exiled by the first ability.
If there’s no exiled card when Skyclave Apparition leaves the battlefield (most likely because its first ability hasn’t resolved yet), no player creates a token.
If a creature on the battlefield has in its mana cost, X is considered to be 0.
Rulings
If Skyclave Apparition leaves the battlefield before its first ability resolves, the ability still exiles the target permanent.
If Skyclave Apparition’s first ability exiled more than one card owned by a single player, that player creates a token with power and toughness equal to the sum of those cards’ converted mana costs. If the first ability exiled cards owned by more than one player, each of those players creates a token with power and toughness equal to the sum of the converted mana costs of all cards exiled by the first ability.
If there’s no exiled card when Skyclave Apparition leaves the battlefield (most likely because its first ability hasn’t resolved yet), no player creates a token.
If a creature on the battlefield has in its mana cost, X is considered to be 0.
If Skyclave Apparition’s first ability exiled more than one card owned by a single player, that player creates a token with power and toughness equal to the sum of those cards’ converted mana costs. If the first ability exiled cards owned by more than one player, each of those players creates a token with power and toughness equal to the sum of the converted mana costs of all cards exiled by the first ability.
If there’s no exiled card when Skyclave Apparition leaves the battlefield (most likely because its first ability hasn’t resolved yet), no player creates a token.
If a creature on the battlefield has in its mana cost, X is considered to be 0.
Your collection? Your decks?
Want to manage your collection and/or create decks?