Сага об Урзе
Чары Земля — Сага об Урзе
(При выходе этой Саги и после вашего шага взятия карты добавьте один жетон знаний. Пожертвуйте после III.)
I — Сага об Урзе получает способность «: добавьте ».
II — Сага об Урзе получает способность «, : создайте одну фишку артефакта существа 0/0 бесцветная Конструкция со способностью „Это существо получает +1/+1 за каждый артефакт под вашим контролем"».
III — Найдите в вашей библиотеке карту артефакта с мана-стоимостью или , положите ее на поле битвы, затем перетасуйте библиотеку.
I — Сага об Урзе получает способность «: добавьте ».
II — Сага об Урзе получает способность «, : создайте одну фишку артефакта существа 0/0 бесцветная Конструкция со способностью „Это существо получает +1/+1 за каждый артефакт под вашим контролем"».
III — Найдите в вашей библиотеке карту артефакта с мана-стоимостью или , положите ее на поле битвы, затем перетасуйте библиотеку.
standard
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gladiator
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explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
Even though Urza's Saga is a land, it is also still a Saga, and it will be sacrificed after its last chapter ability resolves.
Although Urza's Saga has the Urza's land type, it doesn't interact with Urza's Tower, Urza's Mine, or Urza's Power Plant.
Urza's Saga is a land, so it can only be played as a land. It cannot be cast as a spell.
While resolving the chapter III ability, you can find only a card with actual mana cost or , not mana value 0 or 1. For example, you couldn't find a card with mana cost or one with mana cost .
If Urza's Saga loses all of its chapter abilities but is still a Saga, perhaps due to a card like Blood Moon, it will immediately be sacrificed.
Urza's Saga gains an ability from its first and second chapters. It keeps those abilities for as long as it's on the battlefield.
Although Urza's Saga has the Urza's land type, it doesn't interact with Urza's Tower, Urza's Mine, or Urza's Power Plant.
Urza's Saga is a land, so it can only be played as a land. It cannot be cast as a spell.
While resolving the chapter III ability, you can find only a card with actual mana cost or , not mana value 0 or 1. For example, you couldn't find a card with mana cost or one with mana cost .
If Urza's Saga loses all of its chapter abilities but is still a Saga, perhaps due to a card like Blood Moon, it will immediately be sacrificed.
Urza's Saga gains an ability from its first and second chapters. It keeps those abilities for as long as it's on the battlefield.
Rulings
Even though Urza's Saga is a land, it is also still a Saga, and it will be sacrificed after its last chapter ability resolves.
Although Urza's Saga has the Urza's land type, it doesn't interact with Urza's Tower, Urza's Mine, or Urza's Power Plant.
Urza's Saga is a land, so it can only be played as a land. It cannot be cast as a spell.
While resolving the chapter III ability, you can find only a card with actual mana cost or , not mana value 0 or 1. For example, you couldn't find a card with mana cost or one with mana cost .
If Urza's Saga loses all of its chapter abilities but is still a Saga, perhaps due to a card like Blood Moon, it will immediately be sacrificed.
Urza's Saga gains an ability from its first and second chapters. It keeps those abilities for as long as it's on the battlefield.
Although Urza's Saga has the Urza's land type, it doesn't interact with Urza's Tower, Urza's Mine, or Urza's Power Plant.
Urza's Saga is a land, so it can only be played as a land. It cannot be cast as a spell.
While resolving the chapter III ability, you can find only a card with actual mana cost or , not mana value 0 or 1. For example, you couldn't find a card with mana cost or one with mana cost .
If Urza's Saga loses all of its chapter abilities but is still a Saga, perhaps due to a card like Blood Moon, it will immediately be sacrificed.
Urza's Saga gains an ability from its first and second chapters. It keeps those abilities for as long as it's on the battlefield.
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