Dragonsoul Knight (Mystery Booster)
Dragonsoul Knight back
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Dragonsoul Knight

Creature — Human Knight

First strike
: Until end of turn, Dragonsoul Knight becomes a Dragon, gets +5/+3, and gains flying and trample.

2/2
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl historicbrawl alchemy paupercommander duel oldschool premodern
Rulings

When Dragonsoul Knight’s activated ability resolves, Dragonsoul Knight will gain flying and trample in addition to its other abilities. However, becoming a Dragon will make it lose all other creature types. It will no longer be a Human or a Knight.
If Dragonsoul Knight gains flying after blockers have been declared, it won’t cause those blocks to change.
You can activate Dragonsoul Knight’s ability more than once during a turn. The second time it resolves, it will probably have no visible effect other than giving Dragonsoul Knight another +5/+3.
When Dragonsoul Knight’s activated ability resolves, Dragonsoul Knight will gain flying and trample in addition to its other abilities. However, becoming a Dragon will make it lose all other creature types. It will no longer be a Human or a Knight.
If Dragonsoul Knight gains flying after blockers have been declared, it won’t cause those blocks to change.
You can activate Dragonsoul Knight’s ability more than once during a turn. The second time it resolves, it will probably have no visible effect other than giving Dragonsoul Knight another +5/+3.
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Value
0.05€


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