Shining Armor (Mystery Booster)
Shining Armor back
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Shining Armor

Artifact — Equipment

Flash
When Shining Armor enters the battlefield, attach it to target Knight you control.
Equipped creature gets +0/+2 and has vigilance.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl historicbrawl alchemy paupercommander duel oldschool premodern
Rulings

Gaining vigilance any time after the moment you choose to attack with a creature won't cause it to become untapped.
If there are no Knights to attach Shining Armor to when it enters the battlefield, it simply remains unattached.
Gaining vigilance any time after the moment you choose to attack with a creature won't cause it to become untapped.
If there are no Knights to attach Shining Armor to when it enters the battlefield, it simply remains unattached.
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Value
0.14€


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