玄铁驻防 (Mystery Booster)
玄铁驻防 back
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玄铁驻防

神器~工事

受此工事的地不会毁坏。
每当受此工事的地成为横置时,目标生物得+1/+1直到回合结束。
构工:装备在目标由你操控的地上; 构工的时机视同法术。 此牌进场时并未装备,且该地离场后,此牌依旧在场。)
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl historicbrawl alchemy paupercommander duel oldschool premodern
Rulings

The triggered ability is mandatory. If you don’t have a creature to target, you must target another player’s creature, if possible.
The second ability triggers whenever the fortified land becomes tapped, not just when it’s tapped for mana.
Fortification is to lands what Equipment is to creatures. Except for the difference regarding what kind of permanent it can affect, Fortifications and Equipment follow the same rules.
If Darksteel Garrison and the fortified land would be destroyed at the same time, only Darksteel Garrison is destroyed.
The triggered ability is mandatory. If you don’t have a creature to target, you must target another player’s creature, if possible.
The second ability triggers whenever the fortified land becomes tapped, not just when it’s tapped for mana.
Fortification is to lands what Equipment is to creatures. Except for the difference regarding what kind of permanent it can affect, Fortifications and Equipment follow the same rules.
If Darksteel Garrison and the fortified land would be destroyed at the same time, only Darksteel Garrison is destroyed.
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Value
0.11€


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