Guarnição de Aço Negro
Artefato — Fortificação
O terreno fortificado é indestrutível.
Toda vez que o terreno fortificado for virado, a criatura alvo recebe +1/+1 até o final do turno.
Fortificar (: Anexe a um terreno alvo que você controla. Fortifique somente como um feitiço. Este card entra em jogo solto e permanece em jogo se o terreno sair de jogo.)
Toda vez que o terreno fortificado for virado, a criatura alvo recebe +1/+1 até o final do turno.
Fortificar (: Anexe a um terreno alvo que você controla. Fortifique somente como um feitiço. Este card entra em jogo solto e permanece em jogo se o terreno sair de jogo.)
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
historicbrawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
The triggered ability is mandatory. If you don’t have a creature to target, you must target another player’s creature, if possible.
The second ability triggers whenever the fortified land becomes tapped, not just when it’s tapped for mana.
Fortification is to lands what Equipment is to creatures. Except for the difference regarding what kind of permanent it can affect, Fortifications and Equipment follow the same rules.
If Darksteel Garrison and the fortified land would be destroyed at the same time, only Darksteel Garrison is destroyed.
The second ability triggers whenever the fortified land becomes tapped, not just when it’s tapped for mana.
Fortification is to lands what Equipment is to creatures. Except for the difference regarding what kind of permanent it can affect, Fortifications and Equipment follow the same rules.
If Darksteel Garrison and the fortified land would be destroyed at the same time, only Darksteel Garrison is destroyed.
Rulings
The triggered ability is mandatory. If you don’t have a creature to target, you must target another player’s creature, if possible.
The second ability triggers whenever the fortified land becomes tapped, not just when it’s tapped for mana.
Fortification is to lands what Equipment is to creatures. Except for the difference regarding what kind of permanent it can affect, Fortifications and Equipment follow the same rules.
If Darksteel Garrison and the fortified land would be destroyed at the same time, only Darksteel Garrison is destroyed.
The second ability triggers whenever the fortified land becomes tapped, not just when it’s tapped for mana.
Fortification is to lands what Equipment is to creatures. Except for the difference regarding what kind of permanent it can affect, Fortifications and Equipment follow the same rules.
If Darksteel Garrison and the fortified land would be destroyed at the same time, only Darksteel Garrison is destroyed.
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