Negare la Realtà
Stregoneria
Cascata (Quando lanci questa magia, esilia carte dalla cima del tuo grimorio finché non esili una carta non terra che costa meno. Puoi lanciarla senza pagare il suo costo di mana. Metti le carte esiliate in fondo al tuo grimorio in ordine casuale.)
Fai tornare un permanente bersaglio in mano al suo proprietario.
Fai tornare un permanente bersaglio in mano al suo proprietario.
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
historicbrawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
Cascade triggers when you cast the spell, meaning that it resolves before that spell. If you end up casting the exiled card, it will go on the stack above the spell with cascade.
When the cascade ability resolves, you must exile cards. The only optional part of the ability is whether or not you cast the last card exiled.
After you’re done exiling cards and casting the last one if you chose to do so, the remaining exiled cards are randomly placed on the bottom of your library. Neither you nor any other player is allowed to know the order of those cards.
You exile the cards face-up. All players will be able to see them.
If you cast the last exiled card, you’re casting it as a spell. It can be countered. If that card has cascade, the new spell’s cascade ability will trigger, and you’ll repeat the process for the new spell.
If a spell with cascade is countered, the cascade ability will still resolve normally.
The converted mana cost of a split card is determined by the combined mana cost of its two halves. If cascade allows you to cast a split card, you may cast either half but not both halves.
When the cascade ability resolves, you must exile cards. The only optional part of the ability is whether or not you cast the last card exiled.
After you’re done exiling cards and casting the last one if you chose to do so, the remaining exiled cards are randomly placed on the bottom of your library. Neither you nor any other player is allowed to know the order of those cards.
You exile the cards face-up. All players will be able to see them.
If you cast the last exiled card, you’re casting it as a spell. It can be countered. If that card has cascade, the new spell’s cascade ability will trigger, and you’ll repeat the process for the new spell.
If a spell with cascade is countered, the cascade ability will still resolve normally.
The converted mana cost of a split card is determined by the combined mana cost of its two halves. If cascade allows you to cast a split card, you may cast either half but not both halves.
Rulings
Cascade triggers when you cast the spell, meaning that it resolves before that spell. If you end up casting the exiled card, it will go on the stack above the spell with cascade.
When the cascade ability resolves, you must exile cards. The only optional part of the ability is whether or not you cast the last card exiled.
After you’re done exiling cards and casting the last one if you chose to do so, the remaining exiled cards are randomly placed on the bottom of your library. Neither you nor any other player is allowed to know the order of those cards.
You exile the cards face-up. All players will be able to see them.
If you cast the last exiled card, you’re casting it as a spell. It can be countered. If that card has cascade, the new spell’s cascade ability will trigger, and you’ll repeat the process for the new spell.
If a spell with cascade is countered, the cascade ability will still resolve normally.
The converted mana cost of a split card is determined by the combined mana cost of its two halves. If cascade allows you to cast a split card, you may cast either half but not both halves.
When the cascade ability resolves, you must exile cards. The only optional part of the ability is whether or not you cast the last card exiled.
After you’re done exiling cards and casting the last one if you chose to do so, the remaining exiled cards are randomly placed on the bottom of your library. Neither you nor any other player is allowed to know the order of those cards.
You exile the cards face-up. All players will be able to see them.
If you cast the last exiled card, you’re casting it as a spell. It can be countered. If that card has cascade, the new spell’s cascade ability will trigger, and you’ll repeat the process for the new spell.
If a spell with cascade is countered, the cascade ability will still resolve normally.
The converted mana cost of a split card is determined by the combined mana cost of its two halves. If cascade allows you to cast a split card, you may cast either half but not both halves.
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