Totally Lost in Translation // Totally Lost in Translation (cont'd)
Card // Card
2-6 players | 3 packs | 15 minutes | d20
OBJECTIVE:
Work together to score as many points as possible by deciphering your teammates' clues and correctly guessing the mystery card.
GET READY:
Open three boosters and remove any cards without _Magic_ card backs. Shuffle the remaining cards into a face down deck. Randomly determine who goes first—that player is the *Interpreter*.
LET'S PLAY:
The interpreter draws a *mystery card* from the top of the deck, rolls a d20, and then gives a clue determined by the result of their roll (see opposite side of card). The Interpreter then draws five more cards from the deck, shuffles them together with the mystery card, and then reveals them. The other players collectively guess which of the six cards is the mystery card. If they guess correctly, all players score 1 point as a team. After guessing, the round ends and the Interpreter puts the used cards in a discard pile. If the deck runs out of cards, shuffle the discard pile to create a new deck.
The Interpreter role then passes to the next player. The game ends after six rounds. // TO WIN:
After the end of the sixth round, count up your points and get your team ranking! 4+ is a winning score!
0-1 points: Common, 2-3 points: Uncommon, 4-5 points: Rare, 6 points: Mythic. 4+ is a winning score!
CLUE RESTRICTIONS:
1. Name a mood.
2. Name a type of plant.
3. Name a movie or TV show.
4. Name a game.
5. Name a household item.
6. Name a food.
7. Name a beverage.
8. Name a geographic location.
9. Name a celebrity or historical figure.
10. Name a landmark.
11. Hum or sing part of a song.
12. Make a sound effect.
13. Show a photo saved on your phone.
14. Show an emoji on your phone.
15. Make a gesture with one hand.
16. Draw a shape in the air.
17. Perform a puppet show.
18. Act out a scene without talking.
19. Make a facial expression.
20. Draw a picture with your eyes closed.
When doing a naming clue, don't name a word in the card name.
OBJECTIVE:
Work together to score as many points as possible by deciphering your teammates' clues and correctly guessing the mystery card.
GET READY:
Open three boosters and remove any cards without _Magic_ card backs. Shuffle the remaining cards into a face down deck. Randomly determine who goes first—that player is the *Interpreter*.
LET'S PLAY:
The interpreter draws a *mystery card* from the top of the deck, rolls a d20, and then gives a clue determined by the result of their roll (see opposite side of card). The Interpreter then draws five more cards from the deck, shuffles them together with the mystery card, and then reveals them. The other players collectively guess which of the six cards is the mystery card. If they guess correctly, all players score 1 point as a team. After guessing, the round ends and the Interpreter puts the used cards in a discard pile. If the deck runs out of cards, shuffle the discard pile to create a new deck.
The Interpreter role then passes to the next player. The game ends after six rounds. // TO WIN:
After the end of the sixth round, count up your points and get your team ranking! 4+ is a winning score!
0-1 points: Common, 2-3 points: Uncommon, 4-5 points: Rare, 6 points: Mythic. 4+ is a winning score!
CLUE RESTRICTIONS:
1. Name a mood.
2. Name a type of plant.
3. Name a movie or TV show.
4. Name a game.
5. Name a household item.
6. Name a food.
7. Name a beverage.
8. Name a geographic location.
9. Name a celebrity or historical figure.
10. Name a landmark.
11. Hum or sing part of a song.
12. Make a sound effect.
13. Show a photo saved on your phone.
14. Show an emoji on your phone.
15. Make a gesture with one hand.
16. Draw a shape in the air.
17. Perform a puppet show.
18. Act out a scene without talking.
19. Make a facial expression.
20. Draw a picture with your eyes closed.
When doing a naming clue, don't name a word in the card name.
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
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