standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
You (not your opponent) choose which pile to put into your hand and which to put into your graveyard.
In multiplayer games, you choose an opponent to separate the cards when the ability resolves. This doesn’t target that opponent. Because the cards are revealed, all players may see the cards and offer opinions.
A pile can have no cards in it. In this case, you’ll choose whether to put all the revealed cards into your hand or into your graveyard.
In multiplayer games, you choose an opponent to separate the cards when the ability resolves. This doesn’t target that opponent. Because the cards are revealed, all players may see the cards and offer opinions.
A pile can have no cards in it. In this case, you’ll choose whether to put all the revealed cards into your hand or into your graveyard.
Rulings
You (not your opponent) choose which pile to put into your hand and which to put into your graveyard.
In multiplayer games, you choose an opponent to separate the cards when the ability resolves. This doesn’t target that opponent. Because the cards are revealed, all players may see the cards and offer opinions.
A pile can have no cards in it. In this case, you’ll choose whether to put all the revealed cards into your hand or into your graveyard.
In multiplayer games, you choose an opponent to separate the cards when the ability resolves. This doesn’t target that opponent. Because the cards are revealed, all players may see the cards and offer opinions.
A pile can have no cards in it. In this case, you’ll choose whether to put all the revealed cards into your hand or into your graveyard.
Your collection? Your decks?
Want to manage your collection and/or create decks?