Jace, Meister der Erinnerung
Planeswalker — Jace
+1: Ziehe eine Karte. Ein Spieler deiner Wahl legt die oberste Karte seiner Bibliothek auf seinen Friedhof.
0: Ein Spieler deiner Wahl legt die obersten zehn Karten seiner Bibliothek auf seinen Friedhof.
-7: Eine beliebige Anzahl an Spielern deiner Wahl zieht jeweils zwanzig Karten.
0: Ein Spieler deiner Wahl legt die obersten zehn Karten seiner Bibliothek auf seinen Friedhof.
-7: Eine beliebige Anzahl an Spielern deiner Wahl zieht jeweils zwanzig Karten.
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
If you target yourself with Jace’s first ability, you’ll draw a card first, then put the top card of your library into your graveyard.
If you activate Jace’s first ability, and the player is an illegal target when the ability tries to resolve, it won’t resolve and none of its effects will happen. You won’t draw a card.
If Jace’s third ability causes a player to draw more cards than are left in their library, that player loses the game as a state-based action. If this ability causes all players to do this, the game is a draw.
If you activate Jace’s first ability, and the player is an illegal target when the ability tries to resolve, it won’t resolve and none of its effects will happen. You won’t draw a card.
If Jace’s third ability causes a player to draw more cards than are left in their library, that player loses the game as a state-based action. If this ability causes all players to do this, the game is a draw.
Rulings
If you target yourself with Jace’s first ability, you’ll draw a card first, then put the top card of your library into your graveyard.
If you activate Jace’s first ability, and the player is an illegal target when the ability tries to resolve, it won’t resolve and none of its effects will happen. You won’t draw a card.
If Jace’s third ability causes a player to draw more cards than are left in their library, that player loses the game as a state-based action. If this ability causes all players to do this, the game is a draw.
If you activate Jace’s first ability, and the player is an illegal target when the ability tries to resolve, it won’t resolve and none of its effects will happen. You won’t draw a card.
If Jace’s third ability causes a player to draw more cards than are left in their library, that player loses the game as a state-based action. If this ability causes all players to do this, the game is a draw.
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