Consume Spirit (Magic 2012)
Consume Spirit back
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Consume Spirit

Sorcery

Spend only black mana on X.
Consume Spirit deals X damage to any target and you gain X life.
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

The amount of life you gain is equal to the number chosen for X, not the amount of damage Consume Spirit deals (in case some of it is prevented).
If the targeted permanent or player is an illegal target by the time Consume Spirit would resolve, the entire spell doesn’t resolve. You won’t gain any life.
The amount of life you gain is equal to the number chosen for X, not the amount of damage Consume Spirit deals (in case some of it is prevented).
If the targeted permanent or player is an illegal target by the time Consume Spirit would resolve, the entire spell doesn’t resolve. You won’t gain any life.
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Value
0.07€


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