Elrond, Meister der Heilung
Legendäre Kreatur — Elf, Adliger
Immer wenn du Hellsicht anwendest, lege je eine +1/+1-Marke auf bis zu X Kreaturen deiner Wahl, wobei X gleich der Anzahl an Karten ist, die du dir auf diese Weise mit Hellsicht angeschaut hast.
Immer wenn eine Kreatur, die du kontrollierst und auf der eine +1/+1-Marke liegt, das Ziel eines Zauberspruchs oder einer Fähigkeit wird, den bzw. die ein Gegner kontrolliert, kannst du eine Karte ziehen.
Immer wenn eine Kreatur, die du kontrollierst und auf der eine +1/+1-Marke liegt, das Ziel eines Zauberspruchs oder einer Fähigkeit wird, den bzw. die ein Gegner kontrolliert, kannst du eine Karte ziehen.
4/4
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
If two creatures you control with +1/+1 counters on them become the target of the same spell or ability an opponent controls, Elrond, Master of Healing's last ability will trigger twice.
Elrond, Master of Healing's first ability cares about the number of cards you actually looked at. For example, if you were supposed to scry 3 but only had two cards in your library, X would be 2.
Elrond, Master of Healing's first ability cares about the number of cards you actually looked at. For example, if you were supposed to scry 3 but only had two cards in your library, X would be 2.
Rulings
If two creatures you control with +1/+1 counters on them become the target of the same spell or ability an opponent controls, Elrond, Master of Healing's last ability will trigger twice.
Elrond, Master of Healing's first ability cares about the number of cards you actually looked at. For example, if you were supposed to scry 3 but only had two cards in your library, X would be 2.
Elrond, Master of Healing's first ability cares about the number of cards you actually looked at. For example, if you were supposed to scry 3 but only had two cards in your library, X would be 2.
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