Feuer des Schicksalsbergs

Legendäre Verzauberung

Wenn das Feuer des Schicksalsbergs ins Spiel kommt, fügt es einer Kreatur deiner Wahl, die ein Gegner kontrolliert, 2 Schadenspunkte zu. Zerstöre alle Ausrüstungen, die an die Kreatur angelegt sind.
: Schicke die oberste Karte deiner Bibliothek ins Exil. Du kannst sie in diesem Zug spielen. Wenn du auf diese Weise eine Karte spielst, fügt das Feuer des Schicksalsbergs jedem Spieler 2 Schadenspunkte zu.
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

You pay all costs and follow all normal timing rules for a card played this way. For example, if the exiled card is a land card, you may play it only during your main phase while the stack is empty.
Fires of Mount Doom's first ability can target a creature that has no Equipment attached to it.
If you activate Fires of Mount Doom's last ability but don't play the exiled card this turn using that casting permission, Fires of Mount Doom won't deal damage to each player.
If the target of Fires of Mount Doom's first ability is illegal by the time the ability tries to resolve, it's removed from the stack. You won't destroy any Equipment.
You pay all costs and follow all normal timing rules for a card played this way. For example, if the exiled card is a land card, you may play it only during your main phase while the stack is empty.
Fires of Mount Doom's first ability can target a creature that has no Equipment attached to it.
If you activate Fires of Mount Doom's last ability but don't play the exiled card this turn using that casting permission, Fires of Mount Doom won't deal damage to each player.
If the target of Fires of Mount Doom's first ability is illegal by the time the ability tries to resolve, it's removed from the stack. You won't destroy any Equipment.
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Value
0.59€


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