Andúril, Llama del Oeste
Artefacto legendario — Equipo
La criatura equipada obtiene +3/+1.
Siempre que la criatura equipada ataque, crea dos fichas de criatura Espíritu blancas 1/1 giradas con la habilidad de volar. Si esa criatura es legendaria, en vez de eso, crea dos de esas fichas que están giradas y atacando.
Equipar .
Siempre que la criatura equipada ataque, crea dos fichas de criatura Espíritu blancas 1/1 giradas con la habilidad de volar. Si esa criatura es legendaria, en vez de eso, crea dos de esas fichas que están giradas y atacando.
Equipar .
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explorer
modern
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vintage
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brawl
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paupercommander
duel
oldschool
premodern
Rulings
If the equipped creature is legendary, Andúril's controller chooses which player, planeswalker, or battle the Spirit tokens are attacking. Each Spirit token can enter attacking a different player, planeswalker, or battle, and they don't need to be the same player, planeswalker, or battle that the equipped creature is attacking.
If Andúril is equipped to a creature an opponent controls, Andúril's controller will create two tapped Spirit tokens each time that creature attacks. Even if that creature is legendary, the Spirits would not enter the battlefield attacking.
If Andúril is equipped to a creature an opponent controls, Andúril's controller will create two tapped Spirit tokens each time that creature attacks. Even if that creature is legendary, the Spirits would not enter the battlefield attacking.
Rulings
If the equipped creature is legendary, Andúril's controller chooses which player, planeswalker, or battle the Spirit tokens are attacking. Each Spirit token can enter attacking a different player, planeswalker, or battle, and they don't need to be the same player, planeswalker, or battle that the equipped creature is attacking.
If Andúril is equipped to a creature an opponent controls, Andúril's controller will create two tapped Spirit tokens each time that creature attacks. Even if that creature is legendary, the Spirits would not enter the battlefield attacking.
If Andúril is equipped to a creature an opponent controls, Andúril's controller will create two tapped Spirit tokens each time that creature attacks. Even if that creature is legendary, the Spirits would not enter the battlefield attacking.
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