Rei dos Perjuros
Criatura Lendária — Espírito Nobre
Voar
Toda vez que Rei dos Perjuros ou outro Espírito que você controla se torna alvo de uma mágica, ele sai de fase. (Trate-o, assim como qualquer coisa anexada a ele, como se não existisse até seu próximo turno.)
Toda vez que Rei dos Perjuros ou outro Espírito que você controla entrar em fase, crie virada uma ficha de criatura Espírito branca 1/1 com voar.
Toda vez que Rei dos Perjuros ou outro Espírito que você controla se torna alvo de uma mágica, ele sai de fase. (Trate-o, assim como qualquer coisa anexada a ele, como se não existisse até seu próximo turno.)
Toda vez que Rei dos Perjuros ou outro Espírito que você controla entrar em fase, crie virada uma ficha de criatura Espírito branca 1/1 com voar.
3/3
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
If a spell an opponent controls targets multiple Spirits you control, King of the Oathbreakers's triggered ability will trigger once for each of those Spirits.
Choices made for permanents as they entered the battlefield are remembered even after they phase in.
Any continuous effects with a "for as long as" duration, such as that of Rangers of Ithilien, ignore phased-out objects. If ignoring those objects causes the effect's conditions to no longer be met, the duration will expire.
Choices made for permanents as they entered the battlefield are remembered even after they phase in.
Any continuous effects with a "for as long as" duration, such as that of Rangers of Ithilien, ignore phased-out objects. If ignoring those objects causes the effect's conditions to no longer be met, the duration will expire.
Rulings
If a spell an opponent controls targets multiple Spirits you control, King of the Oathbreakers's triggered ability will trigger once for each of those Spirits.
Choices made for permanents as they entered the battlefield are remembered even after they phase in.
Any continuous effects with a "for as long as" duration, such as that of Rangers of Ithilien, ignore phased-out objects. If ignoring those objects causes the effect's conditions to no longer be met, the duration will expire.
Choices made for permanents as they entered the battlefield are remembered even after they phase in.
Any continuous effects with a "for as long as" duration, such as that of Rangers of Ithilien, ignore phased-out objects. If ignoring those objects causes the effect's conditions to no longer be met, the duration will expire.
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