Attraversamento di Caradhras
Stregoneria
Dilemma del consiglio — A partire da te, ogni giocatore vota per il Valico Cornorosso o le Miniere di Moria. Per ogni voto per il Valico Cornorosso, passa in rassegna il tuo grimorio per una carta terra base e mettila sul campo di battaglia TAPpata. Se passi in rassegna il tuo grimorio in questo modo, rimescola. Per ogni voto per le Miniere di Moria, riprendi in mano una carta dal tuo cimitero.
Esilia l'Attraversamento di Caradhras.
Esilia l'Attraversamento di Caradhras.
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
Each player must vote for one of the available options. They can't abstain.
The phrase "the vote is tied" refers only to when there is more than one choice that received the most votes. For example, if a 5-player vote from among three different choices ends 3 votes to 1 vote to 1 vote, the vote isn't tied.
The phrase "the vote is tied" refers only to when there is more than one choice that received the most votes. For example, if a 5-player vote from among three different choices ends 3 votes to 1 vote to 1 vote, the vote isn't tied.
Rulings
Each player must vote for one of the available options. They can't abstain.
The phrase "the vote is tied" refers only to when there is more than one choice that received the most votes. For example, if a 5-player vote from among three different choices ends 3 votes to 1 vote to 1 vote, the vote isn't tied.
The phrase "the vote is tied" refers only to when there is more than one choice that received the most votes. For example, if a 5-player vote from among three different choices ends 3 votes to 1 vote to 1 vote, the vote isn't tied.
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