Rasputin Dreamweaver
Legendary Creature — Human Wizard
Rasputin Dreamweaver enters the battlefield with seven dream counters on it.
Remove a dream counter from Rasputin: Add .
Remove a dream counter from Rasputin: Prevent the next 1 damage that would be dealt to Rasputin this turn.
At the beginning of your upkeep, if Rasputin started the turn untapped, put a dream counter on it.
Rasputin can't have more than seven dream counters on it.
Remove a dream counter from Rasputin: Add .
Remove a dream counter from Rasputin: Prevent the next 1 damage that would be dealt to Rasputin this turn.
At the beginning of your upkeep, if Rasputin started the turn untapped, put a dream counter on it.
Rasputin can't have more than seven dream counters on it.
4/1
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
If a permanent with eight or more dream counters on it becomes a copy of Rasputin Dreamweaver (or just gains its last ability), all dream counters except seven are removed from it as a state-based action.
The fourth ability has an “intervening ‘if’ clause,” so it won’t trigger at all unless Rasputin Dreamweaver started the turn untapped.
If a number of dream counters would be put on Rasputin Dreamweaver for any reason that would bring the total number of dream counters on it to eight or more, the total number of dream counters on it is brought to seven instead.
The fourth ability has an “intervening ‘if’ clause,” so it won’t trigger at all unless Rasputin Dreamweaver started the turn untapped.
If a number of dream counters would be put on Rasputin Dreamweaver for any reason that would bring the total number of dream counters on it to eight or more, the total number of dream counters on it is brought to seven instead.
Rulings
If a permanent with eight or more dream counters on it becomes a copy of Rasputin Dreamweaver (or just gains its last ability), all dream counters except seven are removed from it as a state-based action.
The fourth ability has an “intervening ‘if’ clause,” so it won’t trigger at all unless Rasputin Dreamweaver started the turn untapped.
If a number of dream counters would be put on Rasputin Dreamweaver for any reason that would bring the total number of dream counters on it to eight or more, the total number of dream counters on it is brought to seven instead.
The fourth ability has an “intervening ‘if’ clause,” so it won’t trigger at all unless Rasputin Dreamweaver started the turn untapped.
If a number of dream counters would be put on Rasputin Dreamweaver for any reason that would bring the total number of dream counters on it to eight or more, the total number of dream counters on it is brought to seven instead.
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