Nissa, artesana de la naturaleza
Planeswalker — Nissa
+3: Ganas 3 vidas.
−4: Muestra las dos primeras cartas de tu biblioteca. Pon en el campo de batalla todas las cartas de tierra entre ellas y el resto en tu mano.
-12: Las criaturas que controlas obtienen +5/+5 y ganan la habilidad de arrollar hasta el final del turno.
−4: Muestra las dos primeras cartas de tu biblioteca. Pon en el campo de batalla todas las cartas de tierra entre ellas y el resto en tu mano.
-12: Las criaturas que controlas obtienen +5/+5 y ganan la habilidad de arrollar hasta el final del turno.
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
The set of creatures affected by Nissa's last ability is determined as the ability resolves. Creatures you begin to control later in the turn and noncreature permanents that become creatures later in the turn won't get +5/+5 or gain trample.
Rulings
The set of creatures affected by Nissa's last ability is determined as the ability resolves. Creatures you begin to control later in the turn and noncreature permanents that become creatures later in the turn won't get +5/+5 or gain trample.
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