Centelha de Criatividade
Feitiço
Escolha uma criatura alvo. Exile o card do topo de seu grimório. Você pode fazer com que Centelha de Criatividade cause àquela criatura uma quantidade de dano igual ao custo de mana convertido do card exilado. Se não fizer isso, você poderá jogar aquele card até o final do turno.
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
If a land card is exiled this way, you can play that land card until end of turn if you have any available land plays.
You can't cast Spark of Creativity without targeting a creature. If the creature becomes an illegal target for Spark of Creativity, none of its effects happen. You don't exile the top card of your library.
You must pay all costs to play the exiled card. You may pay alternative or additional costs. If the card has any mandatory additional costs, you must pay those.
Spark of Creativity doesn't change when you can play the exiled card. For example, if you exile a creature card without flash, you can cast it only during your main phase when the stack is empty.
If a card in exile has in its mana cost, X is considered to be 0.
You can't cast Spark of Creativity without targeting a creature. If the creature becomes an illegal target for Spark of Creativity, none of its effects happen. You don't exile the top card of your library.
You must pay all costs to play the exiled card. You may pay alternative or additional costs. If the card has any mandatory additional costs, you must pay those.
Spark of Creativity doesn't change when you can play the exiled card. For example, if you exile a creature card without flash, you can cast it only during your main phase when the stack is empty.
If a card in exile has in its mana cost, X is considered to be 0.
Rulings
If a land card is exiled this way, you can play that land card until end of turn if you have any available land plays.
You can't cast Spark of Creativity without targeting a creature. If the creature becomes an illegal target for Spark of Creativity, none of its effects happen. You don't exile the top card of your library.
You must pay all costs to play the exiled card. You may pay alternative or additional costs. If the card has any mandatory additional costs, you must pay those.
Spark of Creativity doesn't change when you can play the exiled card. For example, if you exile a creature card without flash, you can cast it only during your main phase when the stack is empty.
If a card in exile has in its mana cost, X is considered to be 0.
You can't cast Spark of Creativity without targeting a creature. If the creature becomes an illegal target for Spark of Creativity, none of its effects happen. You don't exile the top card of your library.
You must pay all costs to play the exiled card. You may pay alternative or additional costs. If the card has any mandatory additional costs, you must pay those.
Spark of Creativity doesn't change when you can play the exiled card. For example, if you exile a creature card without flash, you can cast it only during your main phase when the stack is empty.
If a card in exile has in its mana cost, X is considered to be 0.
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