Montura de cabalgalobos
Artefacto — Equipo
Cuando la Montura de cabalgalobos entre al campo de batalla, crea una ficha de criatura Lobo verde 2/2 y luego anéxale la Montura de cabalgalobos.
La criatura equipada obtiene +1/+1 y no puede ser bloqueada por más de una criatura.
Equipar . (: Anexa este Equipo a la criatura objetivo que controlas. Activa la habilidad de equipar como un conjuro.)
La criatura equipada obtiene +1/+1 y no puede ser bloqueada por más de una criatura.
Equipar . (: Anexa este Equipo a la criatura objetivo que controlas. Activa la habilidad de equipar como un conjuro.)
standard
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gladiator
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explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
No player may take any actions between the time you create the Wolf token and the time Wolfrider’s Saddle becomes attached to it.
The Wolf token that you create enters the battlefield as a 2/2 creature. Any abilities that trigger when a creature with a certain power enters the battlefield will see the token enter as a 2/2 creature before Wolfrider’s Saddle becomes attached.
If the equipped creature has menace, it can’t be blocked at all.
The Wolf token that you create enters the battlefield as a 2/2 creature. Any abilities that trigger when a creature with a certain power enters the battlefield will see the token enter as a 2/2 creature before Wolfrider’s Saddle becomes attached.
If the equipped creature has menace, it can’t be blocked at all.
Rulings
No player may take any actions between the time you create the Wolf token and the time Wolfrider’s Saddle becomes attached to it.
The Wolf token that you create enters the battlefield as a 2/2 creature. Any abilities that trigger when a creature with a certain power enters the battlefield will see the token enter as a 2/2 creature before Wolfrider’s Saddle becomes attached.
If the equipped creature has menace, it can’t be blocked at all.
The Wolf token that you create enters the battlefield as a 2/2 creature. Any abilities that trigger when a creature with a certain power enters the battlefield will see the token enter as a 2/2 creature before Wolfrider’s Saddle becomes attached.
If the equipped creature has menace, it can’t be blocked at all.
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