虫群后裔

生物 ~吸血鬼/僧侣

飞行
每当你获得生命时,在虫群后裔上放置一个+1/+1指示物。

3/3
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

In a Two-Headed Giant game, life gained by your teammate won’t cause the ability to trigger, even though it caused your team’s life total to increase.
If you gain life at the same time Scion of the Swarm is dealt lethal damage, it dies before its ability can put a +1/+1 counter on it.
An ability that triggers “whenever you gain life” triggers just once for each life-gaining event, no matter how much life you gain.
Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, a “whenever you gain life” ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, and/or planeswalkers at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.
If you gain an amount of life “for each” of something, that life is gained as one event and the ability will trigger only once.
In a Two-Headed Giant game, life gained by your teammate won’t cause the ability to trigger, even though it caused your team’s life total to increase.
If you gain life at the same time Scion of the Swarm is dealt lethal damage, it dies before its ability can put a +1/+1 counter on it.
An ability that triggers “whenever you gain life” triggers just once for each life-gaining event, no matter how much life you gain.
Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, a “whenever you gain life” ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, and/or planeswalkers at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.
If you gain an amount of life “for each” of something, that life is gained as one event and the ability will trigger only once.
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Value
0.17€


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